Wednesday, May 8, 2019

Week 15A

Today I had finished my morphology project. It had came out really well in my opinion. I was able to find a fitting soundtrack, create a matching style for all my objects and transition them between each other pretty smoothly. I feel as if the strongest part to my animation are the graphics themselves, including backgrounds. Together, they create a nice style that make each scene "pop" and seem more dynamic as opposed to just flat graphics on a flat background, in my opinion. One thing I feel like could have been added and improved were the animations on some scenes. I feel as though my existing animations are pretty strong, but I felt like more could have been added to make it more dynamic. For example, in the scene with the controller, I originally wanted to have retro video game characters and ships flying past, but couldn't due to time. Below is the final version of the animation.


Monday, May 6, 2019

Week 14 Outside of Class

Outside of class I began animating my morphology project. Although it isn't far yet, I decided to put a lot of attention and detail into what I do have so far which is the Dragonball. Using the effects present in After Effects, I was able to bring my graphic to life, giving it an aura and a sheen to represent a super saiyan powering up. In addition to this, I also added sound effects to accompany it. The background isn't final however, and I still plan to add music that sounds good enough to loop. Once I finish adding the effects on the Dragonball, I plan to have it morph into the controller next. I already have the backgrounds finished, I just need to animate them.




Wednesday, May 1, 2019

Week 14A

In class I started working on the final vectors for the morphology project. I'm still working on the objects themselves, one being the Dragonball, another an SNES controller and a comic book. In addition to this, i'm also going to work on backgrounds which i've also started on. For the background of the SNES controller i'm planning on using a Space Invaders background. Below is what I have so far. I'm paying a lot of attention to detail and focusing all of my efforts in making my graphics as clean as possible since they are the main focus of this project.